Tuesday, February 7, 2012

Anxiety of the New

For the better part of the last 15 years, I've had some sort of a steady gaming group around me. People came and went, group make-up changed, dynamics changed but for the most part, I was always there - part of the decision making team on who to bring in, who to let go, who to teach, who to encourage. Tomorrow night, the table gets flipped and I will be the outsider in an established group - considering my recent move, this is not unexpected.

There is a base anxiety for this change, but there is also concern of how my personality, my play style, my expectations, my experiences will affect an established group. Given the brief conversation I had with the GM, I think the group has a solid base, but with any modification to the status quo, there is cause for caution.

I said all of that to say this, I am extraordinarily excited about the prospect of gaming with a completely new group - people I didn't teach how to play, people who don't have the same "house rules", people who may not have or even know about "hot pizza", people that aren't part of my last 15 years in NWA.

NWA, I'll miss you but HS is my present and my future, and things seem to be looking on the bright side.


  1. Nerds can be the best and the worst people. Joining a new group is always a crapshoot.

    Let us know how it goes. And maybe don't pick a jerk character to roleplay first :V

  2. Yeah, I'm thinking a friendly, helpful halfling or half-elf who is good with tools and can spin a chipper tail or a lively tune when necessary.