Wednesday, April 13, 2011

Jane Smith

Jane Smith
Tribe:Hunters in Darkness
Auspice: Irraka
Background:



Personal Info:










1.       What is your name or what are you called? Jane Smith
a. not sure, some variant of wolf given to me by my teacher. I'll figure it out by Saturday unless you need it sooner.

2.        Where were you born (town, state, region, country, etc.)?
a. I was born in a small village of indians in a lush rain forrest, very near a river. It was warm in the summer and cold in the winter, with snow on the ground most of the winter.

3.       How old are you (mid-teens to about 30 is the range most played)?
a. 24-26 years old, not completely sure

4.       What nationality do you claim?
a. None, I was too young to know what tribe I was from, I had no concept of people outside my village prior to meeting my teacher. I look like an indian from the north west and remember growing up in a lush forrest with lots of rain. After my training I have a vague plan to return in search of my village, the killer(s), and any relatives that might still be alive.
5.       What do you do to get by in the world?
a. Tracker, Bounty Hunter, Scout, Medicine Woman, Shaman

6.       What are your views on religion, politics, other cultures?
a. Don't really have much to say about politics or religion, other cultures are interesting because they help me relate to people from that culture. 

7.       What personal possessions do you have?
a. Clothes, two pistols and a rifle, a bag of fetishes, a knife, flint.

8.       Why are you on the Cal./Nev. frontier?
a. After the destruction of my home village I went into the forrest, traveling as far as I could from the village. I stumbled into a fight with a mother bear by walking between her and her cub, the bear would have won if I hadn't turned into a warewolf and killed her with a lucky shot. I spent the rest of the spring learning about being a warewolf until I stumbled across a pack of wolves. I joined them (after earning their trust) and lived with them until I hit puberty, spending almost all my time as a wolf. The pack roamed and as I hit puberty I stumbled across my teacher, the first warewolf I'd ever met, a Shaman and a Medacine Man of the Shoshone tribe. I left the wolf pack and begin learning from the Shaman/Medicine man. Which is where I was introduced to shooting and met my first white man. About the time I turned 20 I started bounty hunting.

9.       What is your family history?
a. Everybodies dead, Jim. Sometime between 9 and 10 years old my birth village was whiped out by a supernatural being or beings. I was out of the village on a spirit journy to find my personal totem (wolf), when I returned, triumphant and hungry, the village had been reduced to ash and a pile of crispy bodies. I have a family of sorts with the village of the Shaman/Medicine Man teaching me, but no close relationships apart from my teacher.
10.   What is your human physical appearance?
a. average height, black/brownish red hair, black eyes, tanned. I have scars from fights as a wolf, three parallel scars on right cheek from first fight with a bear. Usually wear leather tunic and pants, leather jacket/coat when cold, and a gunbelt with two guns. Barefoot or with moccosins.





 

Supernatural Info:


11.   When did you discover you were a werewolf?
a. Between 9-10 yrs old - brought on by stress of village massacure and the near death experience of killing a bear.

12.   Do you know any other werewolves?
a. Yes - Medicine Man/Shaman teaching me 

13.   What kinds of things do you want to be able to do as a werewolf (speak with spirits, enhanced physical abilities, pre-cognition, etc.)?
a. Speak with animals, enhanced physical abilities and senses: resistant to the elements, enhanced endurance, strength, agility, sight, smell, hearing, and able to go without food for days, can control the elements: create a wind, pull water out of the air, move the earth, and direct fire (can control all), commune with nature: trance which allows me to communicate with the spirits of the forrest, healing/killing: using ability to communicate with the spirits and herbs can promote growth or decay in all things, using fetish I can heal wounds and return health during battle.

14.   Do you have any prior experience with other supernatural beings?
a. Yes - birth village completely whipped out by an unknown supernatural or group of supernaturals. I have also learned to recognize spirit possession and am aware that other supernaturals exist, but I have not had personal dealings with any.

15.   What is your wolf physical appearance (this can be any canine form, based on your heritage)?
a. Wolf has a black overcoat with dark reddish brown undercoat.

16.   What type of spirit would most represent you (i.e. I am a cunning, but weak hunter – fox; I am big, strong and aggressive – bear; I am volatile and explosive – TNT/Gunpowder)?
a. Wolf - cunning, strong - but recognize the need for a pack to survive, silent and deadly.

Tuesday, April 12, 2011

Samuel "Sam" Pearson

Samuel “Sam” Pearson
Tribe: Ghost Wolf
Auspice: New Moon
Background:

My father owns a fairly successful dry goods store on the east coast and my mother is a school teacher. I have one sibling, a brother, who works with our father and plans on running the store when our father can't any more. I have an uncle (estranged from his brother, my father) that struck it rich in the gold rush but who now lives as a hermit, shooting at anyone that dares come near him or the source of his gold. At 21 I tire of helping in my father's store and I set out to find said uncle (against my parents' will). I become a werewolf on the trip to find him, which ends up taking almost 3 years, during which time my survival skills are honed, as are my wolfie skills. I'll have to fill in the blanks later but I do find the uncle (I haven't decided exactly where that is yet), get to know him and help him out, making a bit of cash on the gold myself. I again get bored (I'm now 26)and set off in search of other wolfies. Again, I'll fill in the blanks later, and I haven't been able to settle on a name yet, but I am male.

Friday, April 8, 2011

Camping Weekend

Some of the group is going camping this weekend, so no game.  However, I always like to tell a background story about how the characters got to where they are at the start of the game.  So, I think I'll take the opportunity to tell a story with a couple of the players at camp.  I don't give out XP or any special bonuses, but I've found the players often develop a better sense of their character and it often gives me some events or people to bring into the main story that I would never have thought up otherwise.

Character profiles are already entered as posts scheduled for next week.

Thursday, April 7, 2011

Session 2

Episode 2: Trial by Fire

So as the PCs arrive, so too does the unknown pack.  Nellie establishes a defensive position at the front door with Gin backing her up, after Dingo has already sent the front door to barricade heaven.  The lead wolf of the opposing pack ignores the obvious route of using the stairs and leaps to the porch roof as Nellie attempts (successfully) to establish dominance over the remaining unknown wolves on the ground.  Jane joins the upstairs activities as the unknown wolf removes the girl from her room and he and his pack leave town.  Stepping from the shadows on both sides, all five PCs finally meet.

The PCs decide to pursue the unknown pack the next morning and leave ahead of a posse of townsfolk following the trail.  Coming to the obviously (at least to a canine) marked edge of their territory, the PCs decide to move off the trail and let the townsfolk lead the way.  This does not work out so well for the mundane posse as they are rapidly defeated and used to teach/train the new wolf pup about the ways of the Uratha.

Leaving town behind, the PCs decide to consult someone who might know more and journey to Jane’s mentor who reveals several items of interest, including his stewardship of a massive node/locus/primus and that he knows the pack from town as the Spiral Dancers.  He then assists the PCs with moving into the Hisil and sends them on their quest to find a wolverine spirit to serve as their pack totem.

Wednesday, April 6, 2011

Session 1

Session 1: Foundations in Stone

Eleanor “Nellie” Hale is overseeing her girls moving amongst the crowd from a newly arrived train from Sacramento, when she is approached by the Mayor of Carson City and warned to stay away from his niece who is arriving on the train.  Soon thereafter, she spies an odd bloke named Desmond Billings.  A cry of fear and pain arises from the crowd as a young girl is bitten by a large wolf that emerged from under the train.  The wolf flees town immediately afterward.

A second train arrives from the east, having just deposited a large detachment of soldiers at nearby Fort Churchill; the soldiers were previously stationed in Georgia.  A young, thin fellow by the name of Jim “Gin” disembarks.  He is greeted by Nellie who offers a warm meal, which he gladly accepts.

In a nearby village, an old medicine man summons Jane Smith to his abode, giving her directions to find and evaluate a young woman who has been or will soon be attacked by a wolf.  She leaves on her journey immediately.

Back in town, Desmond begins checking up on the bitten girl, Nellie attends to her girls and Gin finds a place to rest.  The evening passes and night descends, along with several spirits taking interest in the girl.  Desmond recruits Jin and Nellie to assist him in driving off the spirits using a weak locus located at the edge of town in the church’s cemetery to cross the gauntlet.

The next day, the girl is moved to the mayor’s house while Desmond and Gin watch over her from the shadow world.  The day passes without incident and Jane arrives at the home, using gifts from her master to peer into the spirit realm.  In the distance, a howl is heard that pierces the gauntlet, alerting all to the approach of other lupines (werewolves).   Moving back to the locus to return to the “real” world, Desmond, Gin and Nellie race across town towards the mayor’s home while a pack of 3 large wolves approach from the opposite side, Jane moves to a concealed position in the basement entrance.

Tuesday, April 5, 2011

Werewolf: the Forsaken Game Information

Setting: California/Nevada border in 1871
Other Key Locations: Sierra Nevada Mountains; Sacramento, CA; Reno NV; Carson City, NV; San Francisco, CA; Yosemite; Lake Tahoe;  
Theme Song: The Ecstasy of Gold by Ennio Morricone

Monday, April 4, 2011

Werewolf: the Forsaken Game


Introduction:

The veins of gold have dried,
The flames of rebellion have died,
Yet, metal and passion survives in the souls of some,
And to the hinterlands these forsaken come.

But on that last frontier,
A new threat will appear,
Unknown by the masses of the tame,
From beyond the gauntlet of dreams it came.

By the rending of great claws,
And the gnashing of powerful jaws,
Touched by Luna’s grace,
Only the Forsaken shall face.

Backs against the wall,
One shall stand, one shall fall,
Forever to leave this land,
Forever from this reality banned.

Though the fates shall decide,
No packs will deride,
No tears fall from sadness,
As we experience,
Events at the Mountains of Madness:
A Werewolf: the Forsaken in the Wild West